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Death Stranding


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#41 Outlaw213

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Posted 08 December 2017 - 03:54 PM


Edited by Outlaw213, 08 December 2017 - 09:32 PM.

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#42 MadCant

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Posted 08 December 2017 - 05:14 PM

Just as confused as I was before.  Still looks amazing though.


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#43 czk51

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Posted 08 December 2017 - 05:41 PM

I love these trailers but cmon let's have some gameplay..! 


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#44 czk51

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Posted 12 December 2017 - 07:42 AM

Lots of new info including hints at gameplay here  http://au.ign.com/ar...play-and-lore


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#45 cortez72

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Posted 12 December 2017 - 07:05 PM

That links not working anymore bro. However I did hunt down the article.

 

Most things will be performed with sticks, the first tool of man, but he wants this game to be played with ropes- which are used to secure. So when you shoot or kick, you do so with sticks, but he wants it to be done with ropes...

 

Ok, Japanalogy, pretty standard stuff for a Japanese narrative. Now we have esophagus baby, which is also important to the narrative. Stuff is starting to warp beyond strange again.

And that quote: "I’m trying to make something different. How to show that, how to have people see that, that’s something I’m trying to figure out"

And its all a mystery again. I can't help but feel this project is too ambitious? And with each interview he is sounding more and more like Sean Murray. Until I see this thing running with a HUD and fixed camera, I will remain skeptical.

Edit: That's if it uses a HUD or fixed camera. Most games are played with eyes and hands, this one might be played with mouth and soul.


Edited by cortez72, 12 December 2017 - 07:06 PM.

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#46 CloudAxel16

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Posted 21 December 2017 - 03:40 PM

Reading the IGN article, the Timefall mechanic got me thinking. Will Mads character just be a older version of Norman Reedus or even an alternative dimension version. 


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