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#41 stupidlikeafox

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Posted 07 November 2014 - 03:48 PM

 

 

Wait.... I don't remember you visiting my house and photographing me  :blink:

thats because im good at what i do. *nods approvingly*


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#42 stupidlikeafox

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Posted 27 June 2015 - 08:36 AM

Yay, money! Here's another puzzle/platformer, cos you know, I'm old and set in my ways. Yay, old! http://www.dojo.com/game/nervous-bot


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#43 Bunnny

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Posted 21 July 2015 - 08:45 PM

Yay, money! Here's another puzzle/platformer, cos you know, I'm old and set in my ways. Yay, old! http://www.dojo.com/game/nervous-bot

 

 

 

HAHAHAHHAA PRESSED THE HELP BUTTON!!! HAHA


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#44 stupidlikeafox

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Posted 15 October 2015 - 07:39 AM

Ah, so we've been trying a few things! Here is our first Android game, just a free idle game cos lazy. Also, forgot to put up our beat em up we released a little while ago now.

 

Now, I'm working on a random map generator for a roguelike/RPG engine for a potential client who wants something for mobile. Hope mobile devices can handle...


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#45 Bunnny

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Posted 15 October 2015 - 09:54 AM

Ah, so we've been trying a few things! Here is our first Android game, just a free idle game cos lazy. Also, forgot to put up our beat em up we released a little while ago now.

 

Now, I'm working on a random map generator for a roguelike/RPG engine for a potential client who wants something for mobile. Hope mobile devices can handle...

Downloading..


Cool,

 

edit:
I've got weird black bars at top and bottom, (Nexus 5)


I may be an idiot, but I message a message if there was a "red circle = waiting  customers"

Also can I lose?

 

edit: 2

barrister makes this easy/

 

edit 3:
Latte says $4, i'm getting 5 though...


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#46 stupidlikeafox

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Posted 15 October 2015 - 11:00 AM

 

Ah, so we've been trying a few things! Here is our first Android game, just a free idle game cos lazy. Also, forgot to put up our beat em up we released a little while ago now.

 

Now, I'm working on a random map generator for a roguelike/RPG engine for a potential client who wants something for mobile. Hope mobile devices can handle...

Downloading..


Cool,

 

edit:
I've got weird black bars at top and bottom, (Nexus 5)


I may be an idiot, but I message a message if there was a "red circle = waiting  customers"

Also can I lose?

 

edit: 2

barrister makes this easy/

 

edit 3:
Latte says $4, i'm getting 5 though...

 

I'll have my coder check it out, thanks!


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#47 stupidlikeafox

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Posted 17 October 2015 - 07:31 AM

Annnnd fixed. Thanks for the feedback man!


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#48 MonkeyMan

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Posted 18 October 2015 - 09:44 AM

Why does coffee time need my location, app history, and media files  :wacko:

 

downloaded and opening as i type this...

its stuck on a yellow loading bar that wont finish  :(

im on a galaxy s3 mini. i actually wanted to play but it wont finish loading


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#49 stupidlikeafox

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Posted 18 October 2015 - 10:07 AM

Why does coffee time need my location, app history, and media files  :wacko:

 

downloaded and opening as i type this...

its stuck on a yellow loading bar that wont finish  :(

im on a galaxy s3 mini. i actually wanted to play but it wont finish loading

looks like enhance is being a dick again. adopt a relatively new ad system they say. its stable they say.


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#50 Bunnny

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Posted 19 October 2015 - 08:55 AM

 

Why does coffee time need my location, app history, and media files  :wacko:

 

downloaded and opening as i type this...

its stuck on a yellow loading bar that wont finish  :(

im on a galaxy s3 mini. i actually wanted to play but it wont finish loading

looks like enhance is being a dick again. adopt a relatively new ad system they say. its stable they say.

 

version 1.0 stable they say >.>

 


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#51 tom_nz

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Posted 19 October 2015 - 12:31 PM

Ah, so we've been trying a few things! Here is our first Android game, just a free idle game cos lazy. Also, forgot to put up our beat em up we released a little while ago now.

 

Now, I'm working on a random map generator for a roguelike/RPG engine for a potential client who wants something for mobile. Hope mobile devices can handle...

Oh damn. Love the second one. Gotta stop playing it!


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#52 pigeonqueen

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Posted 21 October 2015 - 10:10 PM

Unlocked everything on Coffee Time; never heard any sounds at all. Playing on Samsung Galaxy S4


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#53 stupidlikeafox

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Posted 21 October 2015 - 10:57 PM

Unlocked everything on Coffee Time; never heard any sounds at all. Playing on Samsung Galaxy S4

Thanks! I'll pass it on to the coder. AHAHAHAHAaaaa, bugs = no work for me. YUSSS! Sometimes it pays to do art :)


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#54 stupidlikeafox

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Posted 08 August 2017 - 10:31 PM

Having a crack at some smaller mobile stuff again... https://play.google....igsawpalacefree


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#55 MonkeyMan

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Posted 09 August 2017 - 11:15 AM

Having a crack at some smaller mobile stuff again... https://play.google....igsawpalacefree

It's a pretty neat little game. I couldn't figure out what the icon with the two circles and arrow did though. I actually passed a few missions just by randomly using it but did not understand what was going on. Also I would suggest adding a more complicated level to the screenshots on the store page, it looks too basic/easy just showing the first level


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#56 drunk_monk

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Posted 09 August 2017 - 11:24 AM

Holy sh*t you're talented SLaF.

 

I got annoyed failing for not using rotations despite filling in the puzzle.


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#57 stupidlikeafox

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Posted 09 August 2017 - 11:48 AM

Thanks guys, it's only HTML5 so not all that impressive. Working in Unity (and being a n00b) is a different kettle of fish. Today I got basic FPS character movement sorted. Just that and input management took me two days LOL

 

E: To put it in context, I spent less time making this http://www.agame.com.../line-connector


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#58 BigC

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Posted 10 August 2017 - 09:36 AM

Liking the way it looks and how it plays. Is it just me or can you not move dots once they have been placed? I assume the levels get bigger later on, so it would be a bit annoying to place something in the wrong area and have to restart each time you do it rather than just remove it.


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#59 MonkeyMan

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Posted 10 August 2017 - 10:37 AM

Liking the way it looks and how it plays. Is it just me or can you not move dots once they have been placed? I assume the levels get bigger later on, so it would be a bit annoying to place something in the wrong area and have to restart each time you do it rather than just remove it.

Yeah I had that issue also, a little annoying


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#60 stupidlikeafox

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Posted 10 August 2017 - 11:34 AM

Yeah, being unable to undo was out of time constraints unfortunately. There were a few things I'd change if I went back to it for sure.


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